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Libraries

I developed several libraries for my projects. Drivers to access special hardware and other useful tools. Most of them are published as a repository on my GitHub page.

LuckyResistor
58 repositories, 38 followers.

There is a detailed post or documentation for a few of them. Browse the list below to find these pages.

Sharp Display Driver 8×8 Timer 2

Sharp Display Driver 8×8 Timer 2

This is a compact display driver for the LS013B4DN04 display from Sharp. It is text based and writes 8×8 pixel ...
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Compact Text Based Driver for Sharp Display

Compact Text Based Driver for Sharp Display

Update 2015-09-10: I also added a timer 2 based version of the driver which does not need any manual refresh ...
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Sharp Display Driver 8×8

Sharp Display Driver 8×8

This is a compact display driver for the LS013B4DN04 display from Sharp. It is text based and writes 8×8 pixel characters ...
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A New Library for Meggy Jr RGB

A New Library for Meggy Jr RGB

I planed to create a game as a gift and use the really great Meggy Jr RGB platform for it ...
Read More

Hidden Code

If you look into the code for my projects, you can find many useful implementations. Have a look at these:

  • Driver for the MCP4821 DAC.
  • A very fast block oriented SD card library.
  • A minimal driver for the DHT22 real time clock chip.

4 thoughts on “Libraries”

  1. Dussutour says:
    2015-10-08 at 15:35

    Hi.
    How to used 12×12 characteres with your library Sharp display driver ?
    Thanks a lot
    Dussutour Gérard

    Reply
    1. Lucky Resistor says:
      2015-10-08 at 15:57

      Hi, sorry I do not understand your question. Can you rephrase it?

      Reply
  2. Dussutour Gérard says:
    2015-10-09 at 08:38

    Hi
    I use your library Sharp display driver.
    I want to display a text with characters of 12×12 pixels or more (16×16) , how to do this ?

    Thanks a lot
    Dussutour Gérard

    Reply
    1. Lucky Resistor says:
      2015-10-09 at 09:50

      This is not possible with my current driver. The goal of my driver is a very low memory and power usage. I use a 8×8 pixel font, because a character can be easily stored as 8 bytes and these bytes can be sent directly to the display without bit shifting and conversion.

      You need to write your own display driver to support 12×12 or 16×16 pixel fonts. Or if memory and power is no problem for your project, use the drivers from Adafruit.

      Reply

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